AI Insights · Timothy · July 2024
Top 5 3D Anime Games in Poland Q2 2024
Explore the performance trends of the top 5 3D Anime games in Poland for Q2 2024, including downloads, revenue, and active users.
During the second quarter of 2024, the top 5 3D Anime games in Poland showcased interesting trends in downloads, revenue, and weekly active users on the unified platform. Here’s a closer look at how each game performed according to Sensor Tower data.
AFK Journey from Farlight Games, launched at the end of March, saw its highest revenue in the first week of April at approximately $32.5K. However, it experienced a steady decline, ending the quarter with around $10.2K. Downloads peaked initially at 18.3K but dropped significantly to about 1.1K by the end of June. Weekly active users started strong at 28.2K, peaking at 29.4K in the second week, but tapered off to 18.4K by the end of the quarter.
Genshin Impact, published by COGNOSPHERE PTE. LTD., had a notable revenue peak of $37.3K in the fourth week of April, with fluctuations throughout the quarter, ending at $20.5K. Downloads saw a moderate rise mid-quarter, peaking at 3.6K in late April, and maintaining around 2.5K-2.8K weekly towards the end of the quarter. Weekly active users remained robust, peaking at 124.2K in late April and closing the quarter with 94.7K.
Honkai: Star Rail, also from COGNOSPHERE PTE. LTD., showed a consistent revenue pattern, starting at $24.6K and ending at $13.2K, with minor fluctuations. Downloads remained relatively stable, peaking at 2.1K in early April and closing at 1.3K. The game maintained a strong active user base, peaking at 43.9K in late April and ending with 40.1K.
Solo Leveling:Arise by Netmarble Corporation, released in early May, saw its highest revenue of $24.3K in the second week post-launch. Downloads spiked at 49.2K in the first week but quickly dropped to 625 by the end of June. Weekly active users followed a similar trend, peaking at 48.8K in the first week and ending at 41.2K.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. had a revenue peak of $16.5K in the final week of May. Downloads were modest, peaking at 1.3K in late May and maintaining around 1K towards the end of the quarter. Weekly active users were stable, peaking at 12.7K in late May and ending the quarter with 11.8K.
These insights highlight the dynamic nature of the 3D Anime gaming market in Poland. For more in-depth analysis and data, visit Sensor Tower.